[Oisf-devel] Storing suricata rules in database
Jason Ish
lists at unx.ca
Sun Oct 18 23:27:42 UTC 2015
On Sun, Oct 18, 2015 at 12:33 PM, ravin goyal <ravirocks1021 at gmail.com> wrote:
>
> On 18-Oct-2015 10:07 PM, "Jason Ish" <lists at unx.ca> wrote:
>>
>> On Fri, Oct 16, 2015 at 6:33 AM, ravin goyal <ravirocks1021 at gmail.com>
>> wrote:
>> > Hii all, I am working on suricata-2.0.8 and implemented it in IPS mode
>> > to inspect ssl certificate , I am specifically want to inspect ssl
>> > traffic and based upon the tls subject field values, we are dropping
>> > the packets.
>> > Works pretty well
>> >
>> >
>> > But I want to link database with suricata to store rules rather than
>> > flat file structure.
>> > I am going through the source code but I don't know where should I
>> > begin my journey.
>> >
>> > I would appreciate if you provide an alternate solution to my
>> > scenario, if my idea seems pretty broken.
>>
>> I'd try a simpler approach like a small tool that pulled the rules out
>> of the database, wrote out the files and then sent Suricata a reload
>> signal. If using PostgreSQL, have it run in the background, wait for
>> Postgres notifications, write out the rules files and reload.
>>
>> I think I'd explore something like that before modifying Suricata.
>
> Thanks jason , I would try out it first as you have suggest, but my concern
> is related to real time performance issues with flat file structure.
> I want to eliminate the concept of file in it
> As database keep on updating (with each read write operation) ,suricata
> behaves accordingly( dropping packets as per the rules).
> Wouldn't it be much simpler??
Depends what you are trying to achieve. I could be wrong, but it
sounds like you are trying to make it more efficient to add and modify
rules on the fly? If so, I don't think (and someone please correct me
if I am wrong), that Suricata can efficiently add one rule, or a rule
modification. Instead, to reload, even in the case where a single
rule is modified, all rules have to be reloaded and then run through
post-processing for proper setup and optimization.
A quick check of loading the default ET Open ruleset on my machine
shows about 25 seconds to read and load all the rules. Of that, only
a fraction of a second was spent reading from disk, the rest was all
in rule processing which you aren't going to save on by moving to a
database (if you'd even save in IO time).
The latest code handles reloads much better then 2.0.9, so that might
be worth a try.
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